Project Focus
Golden hearts games
ui/ ux

website makeover for games that give back
Client: Golden Hearts Games
Responsibilities:
• Senior UI/ UX Artist.
• Redesign of onboarding flow to drive player retention.
• Implementing and rendering a “tutorial character” as a friendly agent to lead the players through their first steps.
• Modernize the look of the main game lobby.
• Design and prototype UI/ UX solutions for adding additional in game currency.
• Lead the redesign of a beloved core game.
• Create an illustrate marketing graphics and interstitials for in-game and social media.




shards: a new major feature
Client: Demiurge via Trickyfast
Project: Marvel Puzzle Quest
Responsibilities:
• UI/ UX design for a major new feature that touched nearly all areas of the game.
• Create wireframes for a new main hub design.
• Develop solutions to how character upgrades work with the new feature.
• Design art for Stacked Covers, Odds Screens and Shard Bundles.








zombie Gunship Survival
user interface
Client: Limbic Software
Project: Zombie Gunship Survival
Responsibilities:
• UI designs for both deployment map and mission map.
• Explore designs for the app icon.
• Create designs for loot boxes.
• Design art for victory screen, including art for rewards and resources gained.
• Create marketing art for the App Store.






