Project Focus

Golden hearts games

ui/ ux
Key Art featuring the tutorial character

website makeover for games that give back

Client: Golden Hearts Games
Responsibilities:
• Senior UI/ UX Artist.
• Redesign of onboarding flow to drive player retention.
• Implementing and rendering a “tutorial character” as a friendly agent to lead the players through their first steps.
• Modernize the look of the main game lobby.
• Design and prototype UI/ UX solutions for adding additional in game currency.
• Lead the redesign of a beloved core game.
• Create an illustrate marketing graphics and interstitials for in-game and social media.


shards: a new major feature

Client: Demiurge via Trickyfast
Project: Marvel Puzzle Quest
Responsibilities:
• UI/ UX design for a major new feature that touched nearly all areas of the game.

• Create wireframes for a new main hub design.

• Develop solutions to how character upgrades work with the new feature.

• Design art for Stacked Covers, Odds Screens and Shard Bundles.


zombie Gunship Survival
user interface

Client: Limbic Software
Project: Zombie Gunship Survival
Responsibilities:
• UI designs for both deployment map and mission map.

• Explore designs for the app icon.

• Create designs for loot boxes.

• Design art for victory screen, including art for rewards and resources gained.
• Create marketing art for the App Store.



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